3D Graphics Programming with QuickDraw 3D 1.5.4
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Draw regions store color information in a color descriptor:
typedef struct TQ3XColorDescriptor {
unsigned long redShift;
unsigned long redMask;
unsigned long greenShift;
unsigned long greenMask;
unsigned long blueShift;
unsigned long blueMask;
unsigned long alphaShift;
unsigned long alphaMask;
} TQ3XColorDescriptor;
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